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Geometry Dash Game

We probably have all heard of the game Geometry Dash right? Many people talking about it as of late, and even some people like Evan, Truman, and I play it, just to name the few I know have quite a lot of skill in the game at just our school alone!

With a recent resurgence in the game during the release of the  long awaited update 2.2, which had been in a 7 year long update drought, proving just hove community driven a game like this is, how it survived just on community content for that long, and currently waiting for a more minor update of 2.21 after about 2.5 years from the release of 2.2 on December 19th 2023. 

To address the elephant in the room, yes, this game exploded in popularity recently after one of the largest streamers in the world, Jynxzi, played it in his streams for months, boosting player count and public perception of the game dramatically as people had forgot it existed from the release in 2013, hearing it come back again in late 2025, and wanting to try the game again, with it only growing larger and larger since then. 

The Community

A game like this needed a community to survive, and without the features to in-game editor provided, there would be no community to speak of, there would've been no content for a whole 7 years, on top of an already dying community in 2016-2017, even if the editor had existed, but it's still here today, thriving, but how?

The community has a variety of tools, only expanding each update, from being able to use more than one color in 1.9, to being able to move things in 2.0, and rotations in 2.1, and some more, and tools like keyframes, shaders, scaling, and a whole platformer game engine, at their disposal now in 2.2. The creations people make only get better with time, a community developing and honing in their art skills for this long has led to a level of expression no one has really seen in many games before.

The creation scene isn't the only one either, with the playing scene being equally big, if not larger, with people constantly pushing the human capabilities in reaction time, nerve control, and retaining information, and repeating things over and over again. A large community of people developed, honing in skills until they were able to take on the hardest challenges, like the current hardest level, Thinking Space II, with two people ever completing it, being #1 player Zoink, and #2 player wPopoff, having skill never seen before, not only due to greater technology in better keyboards and monitors, but raw skill too.

Content creation is also a huge part of the games livelihood, from streamers and youtubers like Vortrox, KingSammelot, EricVanWilderman, Zeronium, and many, many more who keep the game up and alive on youtube and twitch, sharing their skills and entertaining people with what they find interesting and fun.

Why do People Still Enjoy the Game?

It all comes down to being able to challenge yourself, people always feel excited, or are given an adrenaline rush, or relief when doing something they have been working for from either days, weeks, months, years, or even decades depending on the situation.

People also want to succeed in what they like, so constantly trying to improve on yourself in anyway they can could feel rewarding, whether it is getting an achievement, beating a level, or even building one, everyone has a different experience, and that is what makes this game so special to so many people.